Indie Game Developer based in Victoria, Canada. A lifelong coder, he grew up part of the old-school “demoscene” BBS culture and spent his youth in shady arcades. In university he studied AI and 3d game engines. Nowadays he hangs out with game devs at speed-programming “game jams” and 48 hour competitions. He has written over 50 business applications, twenty videogames, 25 songs, two pencil-and-dice roleplaying games, and a billion really bad puns. Created the One Game A Month challenge.